Wayne Kresky

Wayne Kresky

Basic Information
Other Names: W, The Old Dude, White Hair Family: Wanda (Daughter)
First Appeared: Kingdom Keepers I: Disney after Dark
Role in Books: Mentor of The Keepers.

Wayne Kresky is an elderly imagineer at Walt Disney World who created the DHI's. He appears as the mentor for the Keepers throughout the books. He also lives above The Firehouse at Magic Kingdom.


Kingdom Keepers I: Disney after DarkEdit

In this book, Finn first met Wayne in th e park after the first time of Crossing-Over when Wayne told Finn he had to get to the others. He later witnessed Finn figting invisible Pirates before he told Finn, Charlene and Philby a bit of waht was happening. When they were all together, The Keepers met Wayne when he took them up Escher's Keep and he told them the story of The Stonecutter's Quill. He told them that Walt Disney told him the story in order to save the Parks from The Overtakers. After Maybeck got stuck in SBS, Finn and Philby went to visit Wayne in order to see if he could help. Wayne told them about how Space Mountain would be a good place to search and he was right. He also told them about where they could find The Stonecutter's Quill once the Keepers had solved the clues. Later he helped them get access to The Utilidor so they could capture Maleficent and get the plans she stole. After he showed them the true powers of the plans and the Quill together which made the park light up with fireworks.

Kingdom Keepers II: Disney at DawnEdit

In this book, Wayne was in hiding and no longer lived above the Firehouse. He contacted Finn to brief him of their mission to save Jez and he warned them about The Second Server. Later he appeared on VMK to help Philby trace the sound system of Animal Kingdom and to hook up all of the Security Cameras to Amanda's AnimalCam. Later on, he helped Finn get The Fob to resue Philby and Willa from SBS. He returned later to track The Second Server on VMK with Philby. During this time he thought trolls but in real life was kidnapped.

Kingdom Keepers III: Disney in ShadowEdit

For most of this book, Wayne was missing due to the circumstances in the last book. However he did communicate with The Keepers through Jess' visions. He led them to Wonders of Life and then he appeared there himself, surrounded by Overtakers. He then appeared at Fantasmic! and told Finn to give up before getting vanquished by Chernabog's fire. This was later revealed to be a ruse by The Overtakers and the Wayne The Keepers saw was a DHI. They soon realised he was trapped in The Earth Barge for Illuminations: Reflections of Earth and the kids got him out. He finally talked to Finn, face to face, and confirmed that The Overtakers were going to trap guests in their seat belts.

Kingdom Keepers IV: Power PlayEdit

In this book Wayne was in hiding again. However he did contact Philby, telling him to tell the other Keepers to meet in the Stave Church in EPCOT's Norway. There The Keepers got a Kim Possible message telling them to go on a mission themselves. Here he told them to keep an eye out for a traitor and that The Overtakers had gotten themselves onto the DHI server. Later he was visited by Finn, who found out from Wanda where he was, in order to tell him something about the prisinors. Finn revealed to Wayne that Maleficent and Chernabog were DHI's and that they had escaped during the Power Cut but they were to late.

Kingdom Keepers V: Shell GameEdit

Wayne first appeared at Magic Kingdom onboard the Walt Disney World Railroad. He met Finn here where they discussed the Pinocchio part of missing journal before being attacked by a cat and fox which sped up the train, almost crashing it. They only just managed to escape and discuss the Fantasia part of the journal. He later appeared at the Kingdom Keepers meeting where he told The Keepers about the troubles that could happen on The Disney Dream. He then told Finn to go to Typhoon Lagoon to meet someone. The next day, Finn contacted Wayne, via WDW Radio, from the Radio Studio onboard The Disney Dream and told him more infrmation and to meet his contact in The Lake Buena Vista Theatre. That contact ended up being Storey Ming.


Kingdom Keepers I:
Disney after Dark
Kingdom Keepers II:
Disney at Dawn
Kingdom Keepers III:
Disney in Shadow
Kingdom Keepers IV:
Power Play
Kingdom Keepers V:
Shell Game
Kingdom Keepers VI:
Dark Passage
Kingdom Keepers VII:
Will Appear

Fairlies: Amanda | Jess | Mattie

Disney Characters: Ariel | Mulan | Minnie | Pluto | Stitch | King Triton | King Triton's Sea Creatures | Megara | Tigger

Normal People: Wayne | Dillard | Mrs Whitman | Dapper Dan | Wanda | Storey

VKKs: Megan Fuchs | Bart | Kenny Carlson